

It isn't a frequent problem, but when it does occur, you're sure to curse it. The camera is a bit too close to Starkiller for comfort, and even after you've mastered it, it's far too easy for enemies to hit you from off-screen. There is an exception to this for one-on-one boss fights, but that's about it. Trying to actually use the in-game lock-on feature is usually less effective than not using the lock-on feature and just slashing your way through everything in your path. For one, The Force Unleashed's targeting system is just awful. That is not to say that there aren't some pretty nasty control complaints. It's a very intuitive control scheme, and it allows you to easily switch between abilities on the fly. For example, holding the left trigger and pressing Y (the lightning button) creates a Lightning Shield around Starkiller instead of shooting it from your fingertips. The left bumper performs a Force Dash, which is a non-offensive burst of speed that can be used in the air or on the ground, and the left trigger blocks and changes the other Force abilities into their advanced forms. Each of the Xbox 360's face buttons is bound to a specific ability: X uses your lightsaber, Y fires off lightning, B uses a Force Push, and holding the right trigger performs a Force Grip on whatever you're staring at. Starkiller is easy to pick up and control, particularly because of a well-designed system that gives you access to all of your abilities at the press of a button. On the surface, The Force Unleashed is a fairly simple beat-'em-up game. While I'm someone who prefers playing as the Jedi, when the game is built around being Darth Vader's personal assassin, perhaps there should be some Dark Side involved in the character. The light ending is the canon ending, but the problem is that the dark ending still makes you act like a Jedi instead of a Sith. There is a single choice in the entire game, which occurs right before the final battle between light and dark (you can re-make the choice by simply replaying the level). Despite the game billing itself as playing as Darth Vader's apprentice, you're effectively a Jedi through and through, and there's no choice involved. There's absolutely no choice involved here, either.

He uses a blue lightsaber in cut scenes, wears white clothing, and saves innocent animals from harm's way. He comes off a slightly misguided hero instead of an assassin who's been trained by the most evil individual the galaxy has ever known.Įarly on, he'll dive off a cliff to rescue a Jedi he was sent to kill, and by the middle of the game, he's a full-on hero. They're cheerful and friendly assassination attempts, and they always laugh afterwards. He's a likeable and fairly goofy character who does things like program his best friend-slash-personal robot to randomly try to assassinate him like Clouseau's house boy Cato. To make matters worse, The Force Unleashed quickly drops any pretense of Starkiller being anything but a heroic, if sometimes misguided, individual. It's really quite silly, and while the idea of forgotten characters isn't exactly new to the Star Wars video games, The Force Unleashed handles it much more ham-handedly than the Knights of the Old Republic and Jedi Knight franchises.
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He does so much and so blatantly influences the Star Wars plot in front of so many of the movie characters that it is basically impossible to believe that this guy was a forgotten part of history instead of a major icon. The idea of a "shadow" who wanders through history is fairly neat, but what Starkiller does ends up so completely over-the-top and ridiculous that it feels less like an interesting but forgotten part of history and more like someone's fan fiction character was interjected into a video game. Before long, Starkiller's tests turn into something far more important, and his seemingly normal adventures end up shaping the events in the original "Star Wars" trilogy.
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The Force Unleashed begins with Starkiller being sent on a final series of "tests" of his ability by Vader to prove that the boy is ready to help his master kill the Emperor and ascend the throne. Vader took Starkiller as a boy and raised him in secret, away from the prying eyes of the Emperor, to be his secret weapon, both against the remaining Jedi in the Galaxy and against the Emperor himself when the time came. It tells the story of Starkiller, Darth Vader's secret apprentice and personal assassin.

Star Wars: The Force Unleashed is a behind-the scenes story that bridges the gap between the "Revenge of the Sith" and "A New Hope" movies.
